I am not new when it comes to coding. I just havn't touched visual basic since vb6 and my latest project with that involved over 50,000 lines of code dealing with DirectX in creating a 2d map editor and a battle game where you could find games like battle.net then battle other players like tanks but with characters with different weapons. Since vb6 died, I been coding in php, mysql, js, jquery, ajax. But enough about my past.
What I am trying to do now-a-days is something like the attached image to re-jump my programming on PC:
I want to create a core server and core client that I can just drop ocx or dll files into a directory and the core client or server code will figure out a new feature is added and then process that code so I can hand out different features (plug-ins) to different coders if need be.
For the client, the core will a MDI and each plugin will be a FORM to make things simple then I just need to tell where to put that new FORM at on the menu. Maybe some sub-directory tree for that instead of code to allow for player customization.
For the server, I dont need no sort of interface just a way to process the new code to send the "Socket String" like ""MSGBooby:How you doing" tfrom the client to call the msg plug-in then process that string then and send it back out through the right socket.
To make things a little more complicated, I will need some database class as some server plug-ins will need to be dealing with the database unless I should open process close after every query which I highly doubt but I dont know what databases are available or is best using vs.net. I will most likely be using a mysql or mysqli remote server. I will just need a way to communicate with it. Thank you and anyway information, tutorials, examples on anything to help me accomplish this project would be greatly appreciated.
What I am trying to do now-a-days is something like the attached image to re-jump my programming on PC:
I want to create a core server and core client that I can just drop ocx or dll files into a directory and the core client or server code will figure out a new feature is added and then process that code so I can hand out different features (plug-ins) to different coders if need be.
For the client, the core will a MDI and each plugin will be a FORM to make things simple then I just need to tell where to put that new FORM at on the menu. Maybe some sub-directory tree for that instead of code to allow for player customization.
For the server, I dont need no sort of interface just a way to process the new code to send the "Socket String" like ""MSGBooby:How you doing" tfrom the client to call the msg plug-in then process that string then and send it back out through the right socket.
To make things a little more complicated, I will need some database class as some server plug-ins will need to be dealing with the database unless I should open process close after every query which I highly doubt but I dont know what databases are available or is best using vs.net. I will most likely be using a mysql or mysqli remote server. I will just need a way to communicate with it. Thank you and anyway information, tutorials, examples on anything to help me accomplish this project would be greatly appreciated.