I would like to make a basic image editor program, that is limited to 256 color palette, png images. I can not find information on how to setup the image loading and saving of different image types. I understand that .NET has support for various bitmap types, and that images can be profiled in memory. To keep this question simple, let me ask like this -> How can I save a file as a 8, 16, or 256 color png. If someone can answer this, would you also know how to constrain a palette to the same amount of colors? The goal to begin with is a simple picture editor, very much like microsoft paint, except with much more control of the image type, size and etc.
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